The absolute pinnacle of this defensive micromanagement is the art of kiting.
Kiting refers to deploying a unit specifically to draw the attention (aggro) of enemy troops and lead them away from your towers.
The Center Pull
This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.
If you place your distraction too early, the enemy will ignore it and continue marching straight toward the lane tower.
- Perfecting the center pull takes dozens of attempts.
- Use cheap buildings like cannons for tanks.
- Use cheap troops like skeletons for single-target attackers.
Advanced AI Manipulation
You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.
However, it requires pixel-perfect placement; one tile off, and the enemy will simply turn around and destroy your tower.
| Maneuver | Placement Detail |
|---|---|
| Troop Splitting | Place multiple units exactly in the center so half walk left and half walk right |
| The Surround | Deploy a swarm unit directly on top of a single-target enemy |
Frustrating the Opponent
Beyond the mathematical resource advantage, perfect kiting inflicts massive psychological damage on the opponent.
By mastering unit manipulation, you transform the arena from a simple brawl into a highly controlled chessboard.
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