The Ultimate Guide to LavaLoon in Tower Rush

Reacties · 15 Uitzichten

A perfectly timed Lightning spell will instantly destroy the opponent's Inferno Tower and Musketeer, clearing the path.

Pairing the massive hitpoints of the Lava Hound with the devastating burst damage of the Balloon creates an aerial synergy that has dominated the competitive meta for years.


You must learn to absorb massive amounts of damage without panicking, trusting that your unstoppable aerial armada will eventually crush their base.


The Mechanics of the Air Push


As the Hound approaches the river, you drop the Balloon directly behind it, slightly closer to the outer edge of the map.


If the opponent has already used their Zap or Arrows, these Pups will deal massive swarm damage to the tower, perfectly complementing the Balloon's heavy single hits.


  • A perfectly timed Lightning spell will instantly destroy the opponent's Inferno Tower and Musketeer, clearing the path.
  • Send him to the tower exactly as the Lava Hound pops to tank for the fragile Lava Pups.
  • If they rush the opposite lane, let the tower fall; use your elixir to ensure your LavaLoon takes their tower instead.

The Painful Ground Defense


The absolute hardest part of playing LavaLoon is surviving the ground phase of the game, especially against fast Cycle or Bridge Spam decks.


While the enemy is busy fighting the skeletons spawned by the Tombstone, your Mega Minion can safely kill them from the air.


Match StageWhat to DoThe Mistake
Single Elixir (First 2 Mins)Play Tombstone defensively, use Mega Minion to defend, only play Lava Hound if you have a massive elixir advantagePlaying the Hound first, instantly losing the opposite tower to a fast rush, and having no elixir to support the Hound
Double Elixir (Final Minute)Drop the Hound in the back, support it with Balloon and spells, completely ignore minor damage to your own towersPanicking and using your Lightning spell defensively instead of saving it to destroy their anti-air

The Aerial Victory


You are trading early ground vulnerability for late-game aerial invincibility.


The ground is for peasants.



If you beloved this article and you would like to receive more info with regards to tower rush kindly pay a visit to the website.
Reacties