These unique characters usually have game-changing active abilities that completely alter the flow of a match.
Some commanders excel at bolstering massive swarms, while others act as unkillable, singular forces of nature.
Heavy Melee Commanders
Their active abilities usually involve a self-heal, a massive temporary shield, or a devastating close-range area attack.
Once a fully supported bruiser connects with the enemy tower, the game is usually over in a matter of seconds.
- Tanks are useless against flying swarms.
- Wait until they are surrounded to use the AoE attack.
- They make fantastic emergency defenders.
The Backline Tacticians
Their active abilities provide incredible utility, such as turning invisible, summoning decoy structures, or firing piercing piercing shots.
The key to mastering ranged heroes is impeccable placement; if they get caught in melee range, they die instantly.
| Hero Archetype | Best Pairing |
|---|---|
| Stealth Sniper | Cycle decks and control setups |
| The Grand Warden | Massive golem or giant pushes |
Finding Your Playstyle
A comfortable player using an off-meta hero will always defeat a confused player using the 'best' character.
Once you find the leader that clicks with your brain, stick with them and master every single interaction.
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