In the higher echelons of competitive play, matches are rarely decided by raw card levels or simple deck synergy.

When executed perfectly, you can force a massive enemy push to walk back and forth across the arena taking constant damage.
Mastering the Middle
This dual-tower targeting drastically reduces the time it takes to kill heavy tanks or fast-moving threats.
To execute a center pull, you must wait until the enemy unit has fully crossed the bridge and established its path.
- It targets buildings and ignores troops.
- Know the aggro range of every card.
- Combine the pull with a slowing spell.
Lane Swapping and Reverse Kiting
You achieve this by placing a unit like an Ice Golem in the center, waiting for the enemy to follow, and then letting the Ice Golem walk into the opposite lane.
This technique can completely neutralize a ten-elixir push using only two elixir, creating the most massive positive trade possible in the game.
| The Bait | What to Kite |
|---|---|
| Ice Golem | Melee swarms, heavy single-hitters, slow-moving bruisers |
| Cheap Swarm | Slow attacking units like the P.E.K.K. If you have any queries relating to where by and how to use tower rush, you can get hold of us at the web site. A or Prince |
Mind Games
Watching your massive, expensive army get completely dismantled by a two-cost unit is incredibly demoralizing.
Master the kite, and you will master the game.