Why You Should Play Friendly Battles in Tower Rush

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Learn exactly what health a tower must be at for your Rocket to finish it.

However, the absolute best tool for improvement provided by the developers is often completely ignored: the humble Friendly Battle.


Friendly Battles, conducted within your clan, offer a completely stress-free, consequence-free environment to test your skills.


The Safe Zone for Experimentation


The primary use of Friendly Battles is to test brand new, unproven deck concepts before risking them on the competitive ladder.


This means you can test a level 1 Legendary card against a level 14 opponent, and the game will mathematically equalize the stats for the duration of the practice match.


  • Learn exactly what health a tower must be at for your Rocket to finish it.
  • If you lose to a specific card on the ladder, ask a clanmate to play that card against you repeatedly until you figure out the counter.
  • Friendly Battles are great for building clan morale.

Drilling Micro-Interactions


If you try to learn this timing on the live ladder, you will lose a tower every time you fail.


You practice the exact placement over and over again until it becomes pure, thoughtless muscle memory.


Practice GoalExecution
Mastering Spell Timing (e.g., Predictive Logs)Have your partner repeatedly throw Goblin Barrels while you practice releasing the Log at the exact optimal millisecond
Learning Aggro Ranges (Kiting)Have your partner drop a P.E.K.K. If you have any issues concerning the place and how to use tower rush, you can call us at our web site. A; practice placing an Ice Golem on different center tiles to see which one pulls the P.E.K.K.A furthest

Building Clan Cohesion


Finally, constantly engaging in Friendly Battles builds massive respect and camaraderie within your guild.


Stop stressing over your trophy count for a few hours.

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