Mastering Beatdown Decks in Tower Rush

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Never play your heavy tank as your very first card. If you are you looking for more information in regards to tower rush check out our web-site.

Beatdown is the most visceral, straightforward, and terrifying strategy in the entire arena battler genre.


You must be willing to sacrifice the health of your own towers to build an overwhelming elixir advantage.


Trading Health for Elixir


If you spend 4 elixir defending a 3-elixir Goblin Barrel, you will never accumulate the massive reserves needed to deploy your 8-elixir Golem.


You are intentionally losing the battle in the first two minutes to guarantee that you win the war in the final minute.


  • Never play your heavy tank as your very first card.
  • Always place your massive tank at the absolute furthest tile in the back of the arena.
  • If they rush the opposite lane when you drop your tank in the back, do not panic.

Synergy Behind the Tank


The true power of the push comes from the fragile, high-damage support units you layer behind the meat shield.


When assembled correctly, this 'deathball' becomes a self-sustaining engine of destruction that plows through buildings and troops alike.


Strategy StageYour Goal
Single Elixir (First 2 Minutes)Play passively; use support units defensively behind your tower, then drop the tank in front of them for a 'free' counter-push
Double Elixir (Final Minute)Drop the tank in the absolute back, ignore minor enemy attacks, and dump every drop of elixir into support units behind the tank

The Psychological Weight of the Push


When you drop an 8-elixir Golem in the back of the arena, a massive psychological timer begins for your opponent.


Unleash the behemoth, and claim your three crowns.



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