Top Cards for Sudden Death in Tower Rush

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You must play perfect defense for a full minute to pull this off. Do not let them breathe.

You are no longer playing a game of slow, methodical advantages; you are playing 'Sudden Death', where the first player to destroy a single tower wins the match instantly.


This article analyzes the absolute best cards to have in your rotation when the Overtime clock begins ticking down.


Nuking for the Win


The Rocket is the absolute king of Sudden Death; it deals the highest burst damage in the game, capable of taking nearly 600 hitpoints off a tower instantly.


Every top-tier competitive deck must include at least one heavy spell specifically designed to close out tight matches in Sudden Death.


  • You must play perfect defense for a full minute to pull this off.
  • Do not let them breathe.
  • Poison is risky in Sudden Death because it takes 8 seconds to deal its full damage.

The Surprise Attackers


The opponent must guess exactly which tile he will pop up on to defend him; if they guess wrong, the Miner gets two or three guaranteed hits, which is often enough to secure the win.


In Sudden Death, speed and unpredictability are vastly superior to raw stats and massive hitpoints.


Sudden Death SetupYour Best Strategy
Opponent tower is at 400 HPImmediate Spell Cycle; ignore attacking with troops, defend flawlessly, and launch the Rocket/Fireball for the guaranteed win
Both towers are at full HP in OTPlay incredibly safe; rely on Miners or Goblin Barrels for safe chip damage; never play an 8-elixir tank in the back

Staying Cold Under Pressure


Playing in Sudden Death is an intense test of nerves and mathematical precision.


Leave the panic to your opponent.



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